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Build Journal / Game Boy Color

Post Below

Post Below is a Game Boy Color game about running the mail underground. It was renamed on day one, because a game called Mail Mole already exists. The first grey toy, one room and three letters, failed its own checks and had to be retuned before it was fun to dig through. Then it grew into 24 dispatches across three soils and shipped that same day. Updates since added a playable postal lesson, lighter soil you can actually read, and Rush Post, a rival courier who races you to the next letter. It is free to play in your browser now.

Started
Nov 7, 2026
Milestones
12
Newest milestone
U3 release · Nov 8
Next
Clearer mail colors, Rush Post sounds you can hear with the music off, and a safer first lesson, after a check on the handheld.

Latest patch notes

These updates come from the same feed as the shelf. The illustrated build history follows below.

  1. · U4

    The stamp belongs to the courier

    Rush Post’s deliveries no longer make your mole stamp. Post Below U4 is available in your browser and as a Game Boy Color ROM.

  2. · U3 release

    Post Below is out: play it free in your browser

    Play the Game Boy Color cartridge right in your browser with a keyboard or the touch pad, or download the ROM for your favorite emulator or a flash cart. It's free to play, share and mod. Just don't sell it.

    See this milestone in the journal →
  3. · U3

    Post Below adds rock caches and a rival courier

    Clearer addresses, tunnel snakes, Swift and Ram Stamp caches, and a live score give all 24 dispatches a stronger route-choice game. Rush Post races for loose letters on eight routes.

    See this milestone in the journal →
  4. · U2 menu polish

    Post Below redraws its mole and frames the menus

    Framed menus give the choices and labels more room. The title courier now has a pointed snout, digging paw, and mail satchel.

    See this milestone in the journal →
Show 2 older patch notes
  1. · U2

    Post Below U2 passes the Thor check

    Brighter soils, navy tunnels and a surface post office make the routes easier to scan. Local release checks and physical A on Thor passed.

    See this milestone in the journal →
  2. · U1 candidate

    Post Below adds a playable postal lesson

    The update adds a guided lesson alongside all 24 dispatches and preserves older saves.

    See this milestone in the journal →

Turning points

  1. Nov 7 · G1 toyOne room that is fun to dig through
  2. Nov 7 · G2 ContentAll 24 dispatches in one cartridge
  3. Nov 7 · G4 ShipShipped: one full run, 24 dispatches, 6,200 points
  4. Nov 8 · U2Lighter soil and a post office at the surface
  5. Nov 8 · U3Snakes, power-up rocks and a rival courier
  6. Nov 8 · U3 releasePlayable free in your browser

The whole build, start to now

1PlanThe rules get written down and frozen.

· G0 Plan

The plan: six rules and a new name

The six rules were written down and frozen: dig in four directions, rocks fall, the lantern shrinks, letters go to matching doors, beetles walk your tunnels, and deliver everything to clear a level. The plan scoped 24 dispatches in three soils. The game was renamed Post Below the same day, because Mail Mole is already a commercial game about a delivery mole.

The first title study already reads Burrow Post, Post Below, Press Start, Game Boy Color.
A study frame with the mole, a letter, a door, a beetle, a rock and an oil can in a dug-out burrow.

2ToyOne rough mechanic, to prove the core is fun.

· G1 toy, first tries

The first toy failed its own checks

The first grey toy had one room, three letters and three hazards. Computer players found that 2 of 11 losses came with a warning shorter than 0.4 seconds, which is unfair, and only 2 of 9 sessions lasted a minute or more. The tuned second attempt had no short warnings among 17 losses. The first toy's misses turned out to come from how the checker sampled the screen, not only from the game.

Turning point

· G1 toy

One room that is fun to dig through

The final toy was a single room: dig to a letter, carry it to its door, and watch the lantern shrink. The skilled computer player cleared it 3 of 3 times and the random one 0 of 3. All three beginner runs made their first delivery at 6.3 seconds and took 70 to 84 seconds. The outside reviewer timed out after 182 seconds, so that review is a recorded gap.

3ContentLevels, art and sound go on top.

Turning point

· G2 Content

All 24 dispatches in one cartridge

The full game arrived: 24 hand-made dispatches in three soils, a title, controls, pause, options, music and saved scores. One uninterrupted run delivered all 62 letters. A route called Switchback was too long, so a second safe crossing was added and its measured route dropped from 51 seconds to 13. Split Shift got a full beetle warning from the moment you spawn.

· G3 Polish

Three soils, a shrinking light and a title picture

Loam, Clay and Shale got their own colors and textures, the mole got a real silhouette, and the lantern light shrinks in steps around you. A check found one crowded room dropped 5 of 600 frames; redrawing only the part of the screen that changed brought it to 600 of 600. Wobbling rocks and marked danger squares make hazards readable without relying on color.

The first dispatch in Loam: a lit patch of soil around the mole, a letter, a door and the lamp bar at the bottom.

5Ship checkIt has to run on real hardware.

Turning point

· G4 Ship

Shipped: one full run, 24 dispatches, 6,200 points

One recorded run cleared all 24 dispatches, delivered 62 letters and scored 6,200 in 273.7 seconds. All 15 deliberately broken versions of the cartridge were caught by the checks, and a 32 minute computer-played soak had no crash. A fresh-player review asked for clearer beetle cues and a clearer retry cost, which went into the handoff page. A first handheld test booted the game and delivered the first letter, using the on-screen touch pad.

6UpdatesWhat changed after release.

· U1

A playable lesson and a fairer first soil

Postmaster Burrows now teaches on a protected practice route: dig down to a letter, take it to door A, see a harmless rock fall, then use oil. A screen-only computer player finished the lesson in 8.4 seconds reading 37 words. One rule changed: lives refill to three when you enter Clay and Shale, so a learner who finished one soil meets the next with a full set. Loam beetles also announce moves for 42 frames instead of 30.

A section of the earlier underground route.
The early release runs inside the Game Boy Color playfield.
The lesson's first step: an arrow points down toward the letter and Postmaster Burrows says DIG DOWN.

· U1 review fixes

Two things a fresh reviewer spotted

A reviewer who had never seen the game noticed that a wobbling rock blended into the soil, so the warning came too late to read. They also saw a leftover piece of the route name on screen after a retry. The rock got a bright cream edge and the route banner now clears in one go. The reviewer checked both fixes and agreed.

After the fix: the boulder above the mole has a bright rim that separates it from the dark soil.

Turning point

· U2

Lighter soil and a post office at the surface

Loam turned moss green, Clay rose and terracotta, Shale slate and violet, with soft rims on the dark tunnels and a two-row sky and post office above. A reviewer first found oil and mail hard to tell apart and barriers that looked like dirt, so oil became a capped bottle, mail a wide folded envelope and barriers gray-blue blocks. The handheld test accepted a physical A press.

U1. First Pickup with the darker tunnel palette.
U2. First Pickup with brighter ground and clearer route markers.
Before: First Pickup in the dark brown U1 soil.
After: the same dispatch with green soil, a sky strip, the post office and clearer blocks.

· U2 menu polish

Framed menus and a redrawn title mole

Menus got frames and shorter labels with room to breathe. The title courier was redrawn with a pointed snout, a digging paw and a mail satchel. The handheld booted to the new title and a physical A press started the lesson.

The framed title menu with Start, Lesson, Options and Credits and the redrawn mole.

Turning point

· U3

Snakes, power-up rocks and a rival courier

Tunnel snakes replaced beetles, and boulders now hide caches: Swift speeds you up for about three seconds and Ram Stamp breaks hardpan gates. A purple courier called Rush Post enters eight dispatches and races for the last letter. If it delivers first you still clear the route, but you lose the 100 delivery points and up to 40 more. A live score now shows on screen, and a fast last delivery earns 40 bonus points.

A hardpan gate blocks the route.
The gate gives way after a ram.
Rush Post arrives underground.
The route now has two addresses to read.
A hardpan gate broken after a ram; the caption reads RAM OPENS GATES and the score shows 2570.
The purple Rush Post courier arrives in a Clay tunnel while the score reads 2130.

Turning point

· U3 release

Playable free in your browser

The U3 cartridge went public on the Secondhand Saves site. You can play it in a browser with a keyboard or touch pad, or download the Game Boy Color file for an emulator or flash cart.

Read the live patch notes →