About the label

The name
is the method.

Small games, made with a second set of hands.

Secondhand Saves is a small game label run by Mark Salisbury. Pick something to play, watch a game take shape, or turn a box over and see what went into it.

A second set of hands

Mark directs the games. AI models help with design, code, art, writing and testing. Mark makes the calls about what belongs, what needs another pass and what gets released.

The build journals show that work as it happens, including the rough versions and the checks still to come. Each build update names the hardware or emulator used for that build and the testing still pending.

For the tools behind the games, there’s Loadout, the label’s game development guide. For the games themselves, start at the shelf.

Keep a channel open

Get build journals and patch notes in your feed reader, or follow Secondhand Saves on itch.io for releases there.

Copy secondhandsaves.com/feed.xml into your feed reader. RSS needs no account or email address.

For press & curious people

Secondhand Saves is a small game label run by Mark Salisbury. Its games are made with AI assistance, with public build journals documenting development and testing.

For interviews, questions about the label or asset requests, email marksalisburyai@gmail.com. More about Mark’s work is at marksalisburyai.com.

Gameplay images are available from Post Below and Grapple Gull. Please credit Secondhand Saves and link to the game or its journal.