Secondhand Saves
Secondhand SavesToy Fort / Grapple Gull / p. 01
Grapple Gull box front: a cream gull swings on a rope from a post on a harbor pier at dusk, with the title Grapple Gull across the sky.
Toy Fort

A swing-and-deliver harbor game

Grapple Gull

Fire your rope into a beam, swing over the docks and deliver the mail on momentum alone. There is no jump. Just a rope and nerve.

Fact sheetGrapple Gull

A rope-swinging delivery game. Catch a wooden beam, let go at the right moment, and bring every letter to the post flag before the gold time runs out.

Meet the four docks ↓
System
Browser, Windows, Android
Piers
16 numbered piersFour docks of four, plus a short guided lesson.
Mail
14 letters a pierThen touch the post flag.
Medals
Gold, silver, bronzeTime targets show before each run. No game over.
Controls
Aim in 8 directions, fire the line, hold to stay on it, release to flingGamepad or keyboard.
Browser keys
Arrows or WASD, Space or X, Esc or P
Version
1.2.2

01 / The swing

How to swing.

Aim
Eight directions
Line
Fire, hold, release
Reel
Up and down while hooked

Playing in the browser? Arrows or WASD aim, Space or X fires the line, Esc or P pauses. A gamepad works too: the D-pad or stick aims and A fires.

  1. Aim and fire.

    Walk and fire the line in eight directions. The nearest timber ring snaps into aim, and there is no jump.

  2. Wood holds. Metal bounces.

    The line sticks to wood. Metal and stone bounce it off, so a rope can rebound as well as catch.

  3. Hold, climb, let go.

    Hold to stay on the line, climb or lower with up and down, and release to fling at your swing speed.

  4. Every letter, then the flag.

    Grab every letter on the pier, then touch the post flag. The flag shows a lock until the last one is in.

  5. A splash is not the end.

    Fall in the water and you return to the last lamp post. Letters you already hold stay in the satchel. No lives.

  6. Beat the gold time.

    The clock counts up and your time earns a medal. Gold and silver are time targets, and a slower finish still records bronze.

02 / The harbor

Four docks.
Sixteen piers.

Each dock has its own light and its own tricks. The first meeting with each one is a safe look, then it joins the route.

Dock 1, Piling Row: Gull holds a Glide Feather on a bright harbor pier with cream houses and a lighthouse.
1

Dock 1

First Post / Piling Row / Salt Steps / Bell Wharf

Morning light, crane arms and the first Glide Feather. A rival gull and a parcel turn up at Salt Steps.

After release, hold A to glide for two seconds, once per feather.

Dock 2, High Wick: a dusk pier with purple roofs and a Spare Line pickup.
2

Dock 2

Lamplighter / Lantern Bend / High Wick / Night Collection

Dusk, bobbing boats, the Magnet and balloon letters. Steam vents arrive at High Wick.

A Spare Line returns you to your last hooked beam after one splash, with no time charged for the fall.

Dock 3, Slate Channel: Gull stands on a wash deck on a grey slate pier.
3

Dock 3

Slate Channel / Iron Works / Outer Wall / Westbound

Slate light and heavy iron. Wash decks come in at Slate Channel, the Bungee rack at Iron Works and jumping fish at Outer Wall.

A wash deck flashes blue before a wave turns it into water.

Dock 4, Whitecaps: a dark stormy pier with wind streaks pointing across it.
4

Dock 4

Whitecaps / Weather Eye / Long Line / Last Dispatch

Night, rain and storm wind. The Long Line rack and swinging cargo make these the longest piers.

Wind streaks point where a gust will push your swing one second later.

03 / One swing

Catch. Fling.
Deliver.

The whole game is this loop. Real screens from the harbor.

First Post: Gull swinging on the rope from a round timber ring, with a lamp post on the next pier, the mail counter and the pier label on screen.
  1. The catch ringA round timber ring. The line sticks to wood.
  2. Your ropeIt stays visible while you hold.
  3. The lampAn oversized lamp lights as you pass.
  4. Mail counterLetters collected out of fourteen, and the clock counting up.
  5. Pier labelDock 01, Pier 01: First Post.
Gull's rope bouncing off a crossed iron post at Iron Works, with the cue Iron rebound.
1Rebound

Metal and stone bounce the line off. Use the bounce.

Pass a lamp post and it lights. After a splash, that is where you start again.

Gull flung across a gap above a pier with a crane arm.
2Fling

Let go and you fly at your swing speed. Nobody promised a pretty landing.

Rope angle and the speed trail show you when to let go.

The delivery card reading Harbor delivered, with a ribbon medal.
3Deliver

Every letter in, then the post flag. A ribbon medal drops onto the card.

Gold and silver targets show before the run, so you know what to chase.

04 / Things in the way

Birds, crates
and parcels.

Later piers add hazards and helpers. The first time you meet one, the game shows you in place.

Gull knocked off the rope by a rival gull at Salt Steps.
Rival gull

It follows a dotted dive and knocks you off the rope on contact.

Follow the dotted dive before you commit to a swing.

A swinging cargo crate on a rope at Long Line, with the dotted aim guide on a stormy night pier.
Swinging cargo

Swinging cargo knocks you off the rope if it hits you.

Time your swing so the crate has passed.

Gull carrying a heavy parcel at Salt Steps.
Heavy parcel

Carry it to the crate-door post with a shorter fling and a faster fall.

Splash and the parcel goes back to where you found it.

The mail is waiting

Your turn.

Play it right here in your browser, or take it with you. The Windows and Android builds are both version 1.2.2.

Take it with you

2026-11-07Early build

A grey circle learns to swing

The first toy was a dark circle on a grey bar with a rope, one pier and fourteen letters. Every gap had more than one winning swing.

2026-11-07Paint

The harbor gets paint, light and a score

The grey toy became a painted harbor with four dock color schemes, round catch plates on wood, and an original tune.

2026-11-07Update 1

Hettie teaches the swing

A teaching pier has Harbor Master Hettie guide you through five steps, from the first catch to a rebound off metal.

2026-11-08Update 2

The boat looked like a post, so it got a sail

A reviewer who saw only pictures mistook the boat mast for a fixed post. A sail was added to tie it to the boat.

The full story, with clips, is in the build journal.

Read the full build journal →

The build journal

How the gull learned to swing, from the first grey circle to the newest update.

Read the build journal